Gameplay Programmer | C++ | Unreal Engine
Iām a gameplay programmer passionate about crafting engaging player experiences. I'm proficient in C++ and have used it with Lua to make Two Rings: Vanquish and Bloom out now on steam. I enjoy making tools to help speed up the process of making games in WPF using C# and XAML. I recently made an unreal engine tool to help accelerate my workflow in the editor and testing in game. I'm currently studying at DigiPen Institute of Technology.

An unreal engine tool built using WPF

Custom 2D Game Engine made using WPF for platforming games

A block shooter game built with a custom ECS engine in C++ and OpenGL with integrated Lua scripting.

Walking simulator made in Unreal Engine using blueprints.
š§ thimwai@gmail.com
š» github.com/th1mw41
š LinkedIn